ASC would like to announce that Mike "The Specialist" Miller has been extended in his active Duty for the Military and will not be able to complete the preparations for "Rogue Nations"
ASC offers "The Replacement Game" on the same dates!
The Replacement Game
The replacement game will consist of 6 teams. These teams will be playing for control of 7 Control Points. Flags will be provided by ASC. There will be one flag of each color in a holder at the control point. These Flags may only be kept at the flag stations and cannot be removed by any team.
Each team will attempt to control as many control points as possible throughout the game. Points will be awarded to teams every 15 minutes based on the number of Flags they control at each check in.
Each team will begin with one Control Point turned to their color. The 7th will start Neutral. Each team will have a colored re spawn point near the control point where their team’s flag is initially hanging.
All teams will accrue points equally for flags held at each check in.
There will be a 7th team of “Replacements”. The 7th team may not hang a flag for any team, but they can remove any flag and make any point neutral. The Replacement team will not accrue points. They will only be in the game for the purpose of flag removal.
The Replacements can be bribed by any team for at least, one 140 round pod of paint. That will get you the services of the team for 30 minutes. Teams may negotiate with the Replacement’s command for use of the team. Obviously The Replacement team will always work for the highest bidder. In the event that the Replacement team is not in use, they may go neutralize control points at their discretion.
Teams may also negotiate with the Replacement team to leave their control flag alone. It will be up to the commander of the replacement team to decide on a price for non interference.
Standard ASC house Rules:
All markers will chrono at 280 FPS or less
Marker hits will not count
Ghillie suits are Bullet rules
Rocket launchers may be used against hard targets such as buildings
- Buildings and towers must be hit on the target area by incoming rockets, or they will not count as a hit.
- Hard target hits will remove all players from that building and sends all those players to re spawn.
All players will tag in at re spawn to re enter the game.
All players will attend a mandatory safety briefing prior to game start
